3D Graphics Performance of Samsung Galaxy On5 (SM-G570)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • Failed / Not supported
    • Manhattan 3.1
      OpenGL ES 3.1
    • 220 Frames
      (3.6 Fps)
    • 96 Frames
      (1.6 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 307 Frames
      (5.0 Fps)
    • 151 Frames
      (2.4 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 589 Frames
      (10.5 Fps)
    • 349 Frames
      (6.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 136 Frames
      (4.6 Fps)
    • 123 Frames
      (2.1 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 134 Frames
      (4.5 Fps)
    • 272 Frames
      (4.5 Fps)
    • Texturing
      OpenGL ES 3.0
    • 345 MTexels/s
    • 405 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3288 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4028 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 491 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 237 Frames
      (3.8 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 446 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 626 Frames
      (11.2 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T720