3D Graphics Performance of Samsung Galaxy On5 (SM-G550x)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • 162 Frames
      (2.6 Fps)
    • 69 Frames
      (1.1 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 227 Frames
      (3.7 Fps)
    • 107 Frames
      (1.7 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 430 Frames
      (7.7 Fps)
    • 257 Frames
      (4.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 62 Frames
      (2.1 Fps)
    • 76 Frames
      (1.3 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 73 Frames
      (2.5 Fps)
    • 147 Frames
      (2.5 Fps)
    • Texturing
      OpenGL ES 3.0
    • 286 MTexels/s
    • 289 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3047 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3726 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T720