3D Graphics Performance of Samsung Galaxy On5 (SM-G550x)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • 193 Frames
      (3.1 Fps)
    • 78 Frames
      (1.3 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 247 Frames
      (4.0 Fps)
    • 119 Frames
      (1.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 511 Frames
      (9.1 Fps)
    • 304 Frames
      (5.4 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 120 Frames
      (4.0 Fps)
    • 109 Frames
      (1.8 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 77 Frames
      (2.6 Fps)
    • 154 Frames
      (2.6 Fps)
    • Texturing
      OpenGL ES 3.0
    • 315 MTexels/s
    • 339 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3288 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4028 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T720