3D Graphics Performance of Samsung Galaxy J1 2016 (SM-J120)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • Failed / Not supported
    • Manhattan 3.1
      OpenGL ES 3.1
    • 383 Frames
      (6.2 Fps)
    • 80 Frames
      (1.3 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 466 Frames
      (7.5 Fps)
    • 114 Frames
      (1.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 768 Frames
      (13.7 Fps)
    • 292 Frames
      (5.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 258 Frames
      (8.6 Fps)
    • 101 Frames
      (1.7 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 104 Frames
      (3.5 Fps)
    • 209 Frames
      (3.5 Fps)
    • Texturing
      OpenGL ES 3.0
    • 267 MTexels/s
    • 323 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3267 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4028 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 346 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 807 Frames
      (14.4 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T720