3D Graphics Performance of Samsung Galaxy C7 Pro (SM-C701x)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 201 Frames
      (3.4 Fps)
    • 201 Frames
      (3.4 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 189 Frames
      (3.1 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 380 Frames
      (6.1 Fps)
    • 384 Frames
      (6.2 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 589 Frames
      (9.5 Fps)
    • 608 Frames
      (9.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1223 Frames
      (21.9 Fps)
    • 1261 Frames
      (22.5 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 262 Frames
      (8.8 Fps)
    • 524 Frames
      (8.7 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 323 Frames
      (10.8 Fps)
    • 643 Frames
      (10.7 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 409 Frames
      (13.6 Fps)
    • 874 Frames
      (14.6 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1808 MTexels/s
    • 1802 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 506

Results from other configurations are available.