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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy C7 (SM-C7000)
Graphics
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
201 Frames
(3.4 Fps)
202 Frames
(3.4 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
186 Frames
(3.0 Fps)
Manhattan 3.1
OpenGL ES 3.1
379 Frames
(6.1 Fps)
384 Frames
(6.2 Fps)
Manhattan
OpenGL ES 3.0
598 Frames
(9.6 Fps)
608 Frames
(9.8 Fps)
T-Rex
OpenGL ES 2.0
1226 Frames
(21.9 Fps)
1268 Frames
(22.6 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
246 Frames
(8.2 Fps)
486 Frames
(8.1 Fps)
ALU 2
OpenGL ES 3.0
328 Frames
(11.0 Fps)
654 Frames
(10.9 Fps)
Driver Overhead 2
OpenGL ES 3.0
397 Frames
(13.2 Fps)
812 Frames
(13.5 Fps)
Texturing
OpenGL ES 3.0
1772 MTexels/s
1736 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2510 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3631 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Battery lifetime - T-Rex
OpenGL ES 2.0
421 min
Long term performance - T-Rex
OpenGL ES 2.0
1062 Frames
(19.0 Fps)
Device all results
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 506
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 506
Samsung Galaxy C7 (SM-C7000)
Android
Vulkan
Qualcomm Adreno™ 506
Samsung Galaxy C7 (SM-C7000)
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