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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy A8 2016 (SM-A810)
Graphics
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
N/A
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
N/A
N/A
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Car Chase
OpenGL ES 3.1 + AEP
528 Frames
(8.9 Fps)
524 Frames
(8.9 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
570 Frames
(9.2 Fps)
Manhattan 3.1
OpenGL ES 3.1
1010 Frames
(16.3 Fps)
986 Frames
(15.9 Fps)
Manhattan
OpenGL ES 3.0
1506 Frames
(24.3 Fps)
1418 Frames
(22.9 Fps)
T-Rex
OpenGL ES 2.0
2868 Frames
(51.2 Fps)
3106 Frames
(55.5 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
779 Frames
(26.0 Fps)
1542 Frames
(25.7 Fps)
ALU 2
OpenGL ES 3.0
602 Frames
(20.1 Fps)
1206 Frames
(20.1 Fps)
Driver Overhead 2
OpenGL ES 3.0
168 Frames
(5.6 Fps)
343 Frames
(5.7 Fps)
Texturing
OpenGL ES 3.0
4015 MTexels/s
3989 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3292 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4045 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Battery lifetime - T-Rex
OpenGL ES 2.0
Failed / Not supported
Long term performance - T-Rex
OpenGL ES 2.0
Failed / Not supported
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T760 MP8 (octa core)
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T760 MP8 (octa core)
Samsung Galaxy A8 2016 (SM-A810)
Android
Vulkan
ARM Mali-T760 MP8 (octa core)
Samsung Galaxy A8 2016 (SM-A810)
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