3D Graphics Performance of QiKU 1503

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 257 Frames
      (4.4 Fps)
    • 243 Frames
      (4.1 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 276 Frames
      (4.5 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 518 Frames
      (8.4 Fps)
    • 521 Frames
      (8.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 818 Frames
      (13.2 Fps)
    • 803 Frames
      (13.0 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1538 Frames
      (27.5 Fps)
    • 1593 Frames
      (28.5 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 298 Frames
      (10.0 Fps)
    • 672 Frames
      (11.2 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 400 Frames
      (13.4 Fps)
    • 823 Frames
      (13.7 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 193 Frames
      (6.4 Fps)
    • 401 Frames
      (6.7 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1743 MTexels/s
    • 1756 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3062 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3597 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
      (4.2 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T880 MP4 (quad core)