3D Graphics Performance of Oppo F5 CPH1723

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 43 Frames
      (0.7 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 224 Frames
      (3.5 Fps)
    • 273 Frames
      (4.2 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 138 Frames
      (2.2 Fps)
    • 98 Frames
      (1.5 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 238 Frames
      (4.0 Fps)
    • 250 Frames
      (4.2 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 237 Frames
      (3.8 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 424 Frames
      (6.8 Fps)
    • 443 Frames
      (7.2 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 671 Frames
      (10.8 Fps)
    • 698 Frames
      (11.3 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1222 Frames
      (21.8 Fps)
    • 1289 Frames
      (23.0 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 514 Frames
      (17.2 Fps)
    • 1028 Frames
      (17.1 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 458 Frames
      (15.3 Fps)
    • 965 Frames
      (16.1 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 216 Frames
      (7.2 Fps)
    • 423 Frames
      (7.1 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1189 MTexels/s
    • 1185 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3270 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3628 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 390 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 696 Frames
      (12.4 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-G71

Results from other configurations are available.