3D Graphics Performance of OnePlus 5 (A5000)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 223 Frames
      (3.5 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 1324 Frames
      (20.6 Fps)
    • 1271 Frames
      (19.8 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 808 Frames
      (12.6 Fps)
    • 482 Frames
      (7.5 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 1417 Frames
      (24.0 Fps)
    • 1428 Frames
      (24.2 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1255 Frames
      (20.3 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 2445 Frames
      (39.5 Fps)
    • 2518 Frames
      (40.6 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 3389 Frames
      (54.7 Fps)
    • 3663 Frames
      (59.1 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3343 Frames
      (59.7 Fps)
    • 6256 Frames
      (111.7 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1791 Frames
      (59.7 Fps)
    • 4744 Frames
      (79.1 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1792 Frames
      (59.7 Fps)
    • 5386 Frames
      (89.8 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 1226 Frames
      (40.9 Fps)
    • 2539 Frames
      (42.3 Fps)
    • Texturing
      OpenGL ES 3.0
    • 10058 MTexels/s
    • 9924 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 146 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 2171 Frames
      (35.0 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 301 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3321 Frames
      (59.3 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 540

Results from other configurations are available.