3D Graphics Performance of OnePlus 2 (A200x)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 479 Frames
      (8.1 Fps)
    • 524 Frames
      (8.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 545 Frames
      (8.8 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 942 Frames
      (15.2 Fps)
    • 957 Frames
      (15.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1232 Frames
      (19.9 Fps)
    • 1259 Frames
      (20.3 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2205 Frames
      (39.4 Fps)
    • 2184 Frames
      (39.0 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 891 Frames
      (29.7 Fps)
    • 1795 Frames
      (29.9 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1594 Frames
      (53.2 Fps)
    • 2889 Frames
      (48.2 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 300 Frames
      (10.0 Fps)
    • 688 Frames
      (11.5 Fps)
    • Texturing
      OpenGL ES 3.0
    • 4268 MTexels/s
    • 4884 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2512 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3625 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 430