3D Graphics Performance of OnePlus 2 (A200x)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 318 Frames
      (5.4 Fps)
    • 348 Frames
      (5.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 506 Frames
      (8.2 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 726 Frames
      (11.7 Fps)
    • 809 Frames
      (13.1 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 948 Frames
      (15.3 Fps)
    • 955 Frames
      (15.4 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1696 Frames
      (30.3 Fps)
    • 1741 Frames
      (31.1 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 618 Frames
      (20.6 Fps)
    • 1301 Frames
      (21.7 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1171 Frames
      (39.1 Fps)
    • 2119 Frames
      (35.3 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 272 Frames
      (9.1 Fps)
    • 640 Frames
      (10.7 Fps)
    • Texturing
      OpenGL ES 3.0
    • 3503 MTexels/s
    • 3863 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2239 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3355 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
      (2.3 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
      (8.9 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 430