3D Graphics Performance of NVIDIA GeForce GT 550M

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
    • N/A
    • Aztec Ruins Normal Tier
    • 1569 Frames
      (24.4 Fps)
    • 1229 Frames
      (19.1 Fps)
    • Aztec Ruins High Tier
    • 1059 Frames
      (16.5 Fps)
    • 476 Frames
      (7.4 Fps)
    • Car Chase
    • 1723 Frames
      (29.2 Fps)
    • 793 Frames
      (13.4 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
    • 1100 Frames
      (17.8 Fps)
    • Manhattan 3.1
    • 2438 Frames
      (39.3 Fps)
    • 1983 Frames
      (32.0 Fps)
    • Manhattan
    • 2072 Frames
      (33.4 Fps)
    • 2726 Frames
      (44.0 Fps)
    • T-Rex
    • 2893 Frames
      (51.7 Fps)
    • 3600 Frames
      (64.3 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
    • 1757 Frames
      (58.6 Fps)
    • 3930 Frames
      (65.5 Fps)
    • ALU 2
    • 1795 Frames
      (59.8 Fps)
    • 3531 Frames
      (58.9 Fps)
    • Driver Overhead 2
    • 1641 Frames
      (54.7 Fps)
    • 4729 Frames
      (78.8 Fps)
    • Texturing
    • 8544 MTexels/s
    • 9335 MTexels/s
    • Special Tests
    • Render Quality
    • 4382 mB PSNR
    • Render Quality - HP
    • 4366 mB PSNR
    • Battery lifetime - Manhattan 3.1
    • N/A
    • Long term performance - Manhattan 3.1
    • N/A
    • Battery lifetime - T-Rex
    • N/A
    • Long term performance - T-Rex
    • N/A
 
  •  
    OS
  • Windows
  •  
    API
  • OpenGL
  •  
    Discrete GPU
  • NVIDIA GeForce GT 550M

Results from other configurations are available.