3D Graphics Performance of Motorola Moto G5S Plus (XT180x)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • Failed / Not supported
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 183 Frames
      (3.1 Fps)
    • 192 Frames
      (3.3 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 180 Frames
      (2.9 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 411 Frames
      (6.6 Fps)
    • 382 Frames
      (6.2 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 559 Frames
      (9.0 Fps)
    • 562 Frames
      (9.1 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1013 Frames
      (18.1 Fps)
    • 1174 Frames
      (21.0 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 233 Frames
      (7.8 Fps)
    • 493 Frames
      (8.2 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 290 Frames
      (9.7 Fps)
    • 577 Frames
      (9.6 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 317 Frames
      (10.6 Fps)
    • 812 Frames
      (13.5 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1725 MTexels/s
    • 1699 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2403 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3472 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 345 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 287 Frames
      (4.6 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
      (8.2 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 506

Results from other configurations are available.