3D Graphics Performance of Meizu MX5

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • 297 Frames
      (4.8 Fps)
    • 305 Frames
      (4.9 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 593 Frames
      (9.6 Fps)
    • 635 Frames
      (10.3 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1511 Frames
      (27.0 Fps)
    • 1516 Frames
      (27.1 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 462 Frames
      (15.4 Fps)
    • 924 Frames
      (15.4 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 286 Frames
      (9.5 Fps)
    • 625 Frames
      (10.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2268 MTexels/s
    • 2255 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2646 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3531 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 242 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 286 Frames
      (4.6 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 325 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1491 Frames
      (26.6 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Imagination Technologies PowerVR Rogue G6200