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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Meizu MX5
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
N/A
N/A
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
N/A
Manhattan 3.1
OpenGL ES 3.1
290 Frames
(4.7 Fps)
301 Frames
(4.9 Fps)
Manhattan
OpenGL ES 3.0
585 Frames
(9.4 Fps)
627 Frames
(10.1 Fps)
T-Rex
OpenGL ES 2.0
1485 Frames
(26.5 Fps)
1493 Frames
(26.7 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
N/A
N/A
ALU 2
OpenGL ES 3.0
459 Frames
(15.3 Fps)
920 Frames
(15.3 Fps)
Driver Overhead 2
OpenGL ES 3.0
216 Frames
(7.2 Fps)
454 Frames
(7.6 Fps)
Texturing
OpenGL ES 3.0
2236 MTexels/s
2212 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2646 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3531 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
210 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
215 Frames
(3.5 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
205 min
Long term performance - T-Rex
OpenGL ES 2.0
1193 Frames
(21.3 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Imagination Technologies PowerVR Rogue G6200
Change OS/API/Etc.
Android
OpenGL
Imagination Technologies PowerVR Rogue G6200
Meizu MX5
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