3D Graphics Performance of Meizu MX4 (M460, M460A, M461)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • 197 Frames
      (3.2 Fps)
    • 213 Frames
      (3.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 397 Frames
      (6.4 Fps)
    • 444 Frames
      (7.2 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1049 Frames
      (18.7 Fps)
    • 1096 Frames
      (19.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 297 Frames
      (9.9 Fps)
    • 627 Frames
      (10.5 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 152 Frames
      (5.1 Fps)
    • 328 Frames
      (5.5 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1569 MTexels/s
    • 1548 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2645 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3527 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Imagination Technologies PowerVR Rogue G6200