3D Graphics Performance of Medion P1050X

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • Failed / Not supported
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 383 Frames
      (6.5 Fps)
    • 411 Frames
      (7.0 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 380 Frames
      (6.1 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 589 Frames
      (9.5 Fps)
    • 644 Frames
      (10.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 742 Frames
      (12.0 Fps)
    • 821 Frames
      (13.3 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1481 Frames
      (26.5 Fps)
    • 1756 Frames
      (31.4 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 572 Frames
      (19.1 Fps)
    • 1428 Frames
      (23.8 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 602 Frames
      (20.1 Fps)
    • 1287 Frames
      (21.5 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 594 Frames
      (19.8 Fps)
    • 1274 Frames
      (21.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2142 MTexels/s
    • 2417 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2687 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4143 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Intel Intel® HD Graphics for Atom™ x5/x7