3D Graphics Performance of LeTV Le Max (X900)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 229 Frames
      (3.9 Fps)
    • 386 Frames
      (6.5 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 588 Frames
      (9.5 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 529 Frames
      (8.5 Fps)
    • 963 Frames
      (15.5 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 865 Frames
      (14.0 Fps)
    • 1345 Frames
      (21.7 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1672 Frames
      (29.9 Fps)
    • 2569 Frames
      (45.9 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 726 Frames
      (24.2 Fps)
    • 2005 Frames
      (33.4 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1039 Frames
      (34.7 Fps)
    • 3119 Frames
      (52.0 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 251 Frames
      (8.4 Fps)
    • 636 Frames
      (10.6 Fps)
    • Texturing
      OpenGL ES 3.0
    • 5787 MTexels/s
    • 5017 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2459 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3562 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
      (2.7 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
      (5.8 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 430