3D Graphics Performance of LeTV Le Max (X900)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 225 Frames
      (3.8 Fps)
    • 377 Frames
      (6.4 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 578 Frames
      (9.3 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 561 Frames
      (9.1 Fps)
    • 1039 Frames
      (16.8 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 881 Frames
      (14.2 Fps)
    • 1418 Frames
      (22.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1680 Frames
      (30.0 Fps)
    • 2553 Frames
      (45.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 866 Frames
      (28.9 Fps)
    • 2335 Frames
      (38.9 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1116 Frames
      (37.2 Fps)
    • 3391 Frames
      (56.5 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 229 Frames
      (7.6 Fps)
    • 578 Frames
      (9.6 Fps)
    • Texturing
      OpenGL ES 3.0
    • 6251 MTexels/s
    • 5870 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2502 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3627 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 164 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 500 Frames
      (8.1 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 180 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1290 Frames
      (23.0 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 430