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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
LG G6 (G600, US997, LS993, VS988, H87x)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
168 Frames
(2.6 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
537 Frames
(8.4 Fps)
832 Frames
(12.9 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
268 Frames
(4.2 Fps)
344 Frames
(5.4 Fps)
Car Chase
OpenGL ES 3.1 + AEP
486 Frames
(8.2 Fps)
900 Frames
(15.2 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
755 Frames
(12.2 Fps)
Manhattan 3.1
OpenGL ES 3.1
695 Frames
(11.2 Fps)
1371 Frames
(22.1 Fps)
Manhattan
OpenGL ES 3.0
1273 Frames
(20.5 Fps)
2024 Frames
(32.7 Fps)
T-Rex
OpenGL ES 2.0
2239 Frames
(40.0 Fps)
3417 Frames
(61.0 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1176 Frames
(39.2 Fps)
3270 Frames
(54.5 Fps)
ALU 2
OpenGL ES 3.0
1060 Frames
(35.3 Fps)
3858 Frames
(64.3 Fps)
Driver Overhead 2
OpenGL ES 3.0
322 Frames
(10.8 Fps)
658 Frames
(11.0 Fps)
Texturing
OpenGL ES 3.0
5822 MTexels/s
6064 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2510 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3631 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
193 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
640 Frames
(10.3 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
231 min
Long term performance - T-Rex
OpenGL ES 2.0
1974 Frames
(35.3 Fps)
Device all results
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 530
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 530
LG G6 (G600, US997, LS993, VS988, H87x)
Android
Vulkan
Qualcomm Adreno™ 530
LG G6 (G600, US997, LS993, VS988, H87x)
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