3D Graphics Performance of LG G5 (H820, H83x, H850, H858 Speed, H86x, F700, VS987, xS992, RS988)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 602 Frames
      (10.2 Fps)
    • 997 Frames
      (16.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 872 Frames
      (14.1 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 895 Frames
      (14.4 Fps)
    • 1637 Frames
      (26.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1573 Frames
      (25.4 Fps)
    • 2313 Frames
      (37.3 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2660 Frames
      (47.5 Fps)
    • 3992 Frames
      (71.3 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1480 Frames
      (49.4 Fps)
    • 3818 Frames
      (63.6 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1361 Frames
      (45.4 Fps)
    • 4276 Frames
      (71.3 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 380 Frames
      (12.7 Fps)
    • 788 Frames
      (13.1 Fps)
    • Texturing
      OpenGL ES 3.0
    • 7330 MTexels/s
    • 7135 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 191 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 636 Frames
      (10.3 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 202 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1941 Frames
      (34.7 Fps)