3D Graphics Performance of Huawei PIC-xxx

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 185 Frames
      (3.1 Fps)
    • 170 Frames
      (2.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 159 Frames
      (2.6 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 322 Frames
      (5.2 Fps)
    • 298 Frames
      (4.8 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 548 Frames
      (8.8 Fps)
    • 498 Frames
      (8.0 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1097 Frames
      (19.6 Fps)
    • 1040 Frames
      (18.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 375 Frames
      (12.5 Fps)
    • 740 Frames
      (12.3 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 304 Frames
      (10.1 Fps)
    • 556 Frames
      (9.3 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 194 Frames
      (6.5 Fps)
    • 400 Frames
      (6.7 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1284 MTexels/s
    • 1278 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3308 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4036 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 242 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 319 Frames
      (5.2 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 238 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1094 Frames
      (19.5 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T830