3D Graphics Performance of Huawei P9 (EVA-xxx)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 42 Frames
      (0.7 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 280 Frames
      (4.4 Fps)
    • 247 Frames
      (3.9 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 177 Frames
      (2.8 Fps)
    • 94 Frames
      (1.5 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 282 Frames
      (4.8 Fps)
    • 253 Frames
      (4.3 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 235 Frames
      (3.8 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 458 Frames
      (7.4 Fps)
    • 424 Frames
      (6.8 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 735 Frames
      (11.9 Fps)
    • 690 Frames
      (11.1 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1409 Frames
      (25.2 Fps)
    • 1334 Frames
      (23.8 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 755 Frames
      (25.2 Fps)
    • 1352 Frames
      (22.5 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 487 Frames
      (16.2 Fps)
    • 920 Frames
      (15.3 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 211 Frames
      (7.1 Fps)
    • 428 Frames
      (7.1 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1704 MTexels/s
    • 1706 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3305 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4045 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 257 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 344 Frames
      (5.6 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 236 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1198 Frames
      (21.4 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T880

Results from other configurations are available.