3D Graphics Performance of Huawei P9 (EVA-xxx)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 43 Frames
      (0.7 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 295 Frames
      (4.6 Fps)
    • 254 Frames
      (4.0 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 181 Frames
      (2.8 Fps)
    • 97 Frames
      (1.5 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 269 Frames
      (4.6 Fps)
    • 240 Frames
      (4.1 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 226 Frames
      (3.6 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 442 Frames
      (7.1 Fps)
    • 411 Frames
      (6.6 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 701 Frames
      (11.3 Fps)
    • 664 Frames
      (10.7 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1250 Frames
      (22.3 Fps)
    • 1181 Frames
      (21.1 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 820 Frames
      (27.3 Fps)
    • 1364 Frames
      (22.7 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 500 Frames
      (16.7 Fps)
    • 936 Frames
      (15.6 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 205 Frames
      (6.9 Fps)
    • 417 Frames
      (7.0 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1634 MTexels/s
    • 1678 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3310 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4045 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 260 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 300 Frames
      (4.8 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 240 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1161 Frames
      (20.7 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T880

Results from other configurations are available.