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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Huawei P10 (VTR-xxx)
Graphics
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
98 Frames
(1.5 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
924 Frames
(14.4 Fps)
1001 Frames
(15.6 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
591 Frames
(9.2 Fps)
396 Frames
(6.2 Fps)
Car Chase
OpenGL ES 3.1 + AEP
1095 Frames
(18.5 Fps)
1047 Frames
(17.7 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
1196 Frames
(19.3 Fps)
Manhattan 3.1
OpenGL ES 3.1
2025 Frames
(32.7 Fps)
2061 Frames
(33.3 Fps)
Manhattan
OpenGL ES 3.0
3104 Frames
(50.1 Fps)
3213 Frames
(51.8 Fps)
T-Rex
OpenGL ES 2.0
3417 Frames
(61.0 Fps)
5708 Frames
(101.9 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1824 Frames
(60.8 Fps)
4251 Frames
(70.9 Fps)
ALU 2
OpenGL ES 3.0
1835 Frames
(61.2 Fps)
4779 Frames
(79.7 Fps)
Driver Overhead 2
OpenGL ES 3.0
527 Frames
(17.6 Fps)
1078 Frames
(18.0 Fps)
Texturing
OpenGL ES 3.0
6044 MTexels/s
5994 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3270 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3628 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
202 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
1118 Frames
(18.0 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
154 min
Long term performance - T-Rex
OpenGL ES 2.0
2711 Frames
(48.4 Fps)
Device all results
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-G71
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-G71
Huawei P10 (VTR-xxx)
Android
Vulkan
ARM Mali-G71
Huawei P10 (VTR-xxx)
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