3D Graphics Performance of HTC Butterfly 3 (J Butterfly HTV31, B830x)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • Failed / Not supported
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 162 Frames
      (2.8 Fps)
    • 335 Frames
      (5.7 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 465 Frames
      (7.5 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 413 Frames
      (6.7 Fps)
    • 728 Frames
      (11.8 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 638 Frames
      (10.3 Fps)
    • 1042 Frames
      (16.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1055 Frames
      (18.8 Fps)
    • 1678 Frames
      (30.0 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 793 Frames
      (26.4 Fps)
    • 1820 Frames
      (30.3 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1043 Frames
      (34.8 Fps)
    • 2421 Frames
      (40.4 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 337 Frames
      (11.3 Fps)
    • 700 Frames
      (11.7 Fps)
    • Texturing
      OpenGL ES 3.0
    • 3941 MTexels/s
    • 3239 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2355 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3406 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 430