Register
or
Login
Register
or
Close
Ok
Forgot your password?
Results
Compare
The Benchmark
News
About Us
Follow
Twitter
Youtube
Vimeo
LinkdIn
GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
HTC 10 (M10h, 6545LVW, 2PS6200, 2PS64, HTV32)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
545 Frames
(9.2 Fps)
959 Frames
(16.2 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
842 Frames
(13.6 Fps)
Manhattan 3.1
OpenGL ES 3.1
794 Frames
(12.8 Fps)
1565 Frames
(25.3 Fps)
Manhattan
OpenGL ES 3.0
1418 Frames
(22.9 Fps)
2288 Frames
(36.9 Fps)
T-Rex
OpenGL ES 2.0
2308 Frames
(41.2 Fps)
3870 Frames
(69.1 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1392 Frames
(46.4 Fps)
3731 Frames
(62.2 Fps)
ALU 2
OpenGL ES 3.0
1288 Frames
(43.0 Fps)
4381 Frames
(73.0 Fps)
Driver Overhead 2
OpenGL ES 3.0
369 Frames
(12.3 Fps)
769 Frames
(12.8 Fps)
Texturing
OpenGL ES 3.0
6887 MTexels/s
6937 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2511 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3631 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
212 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
623 Frames
(10.1 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
232 min
Long term performance - T-Rex
OpenGL ES 2.0
1956 Frames
(34.9 Fps)
Device all results
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 530
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 530
HTC 10 (M10h, 6545LVW, 2PS6200, 2PS64, HTV32)
Android
Vulkan
Qualcomm Adreno™ 530
HTC 10 (M10h, 6545LVW, 2PS6200, 2PS64, HTV32)
Compare
Install Now!