3D Graphics Performance of Google Soraka

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1004 Frames
      (16.2 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 3494 Frames
      (56.4 Fps)
    • 1750 Frames
      (28.2 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 3626 Frames
      (58.5 Fps)
    • 2438 Frames
      (39.3 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3331 Frames
      (59.5 Fps)
    • 4313 Frames
      (77.0 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 1801 Frames
      (60.0 Fps)
    • 1969 Frames
      (32.8 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 650 Frames
      (21.7 Fps)
    • 1328 Frames
      (22.1 Fps)
    • Texturing
      OpenGL ES 3.0
    • 3114 MTexels/s
    • 4459 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3681 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3681 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 252 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3281 Frames
      (58.6 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Intel Open Source Technology Center Mesa DRI Intel® HD Graphics 615 (Kaby Lake GT2)

Results from other configurations are available.