3D Graphics Performance of Google Nexus 5

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • N/A
    • Manhattan
      OpenGL ES 3.0
    • 630 Frames
      (10.2 Fps)
    • 555 Frames
      (9.0 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1353 Frames
      (24.2 Fps)
    • 1232 Frames
      (22.0 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 607 Frames
      (20.3 Fps)
    • 1086 Frames
      (18.1 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 120 Frames
      (4.0 Fps)
    • 273 Frames
      (4.6 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2103 MTexels/s
    • 2692 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2375 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3506 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 121 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1361 Frames
      (24.3 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 330