3D Graphics Performance of Google Nexus 5

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • N/A
    • Manhattan
      OpenGL ES 3.0
    • 632 Frames
      (10.2 Fps)
    • 557 Frames
      (9.0 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1347 Frames
      (24.1 Fps)
    • 1229 Frames
      (22.0 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 602 Frames
      (20.1 Fps)
    • 1075 Frames
      (17.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 118 Frames
      (4.0 Fps)
    • 252 Frames
      (4.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2091 MTexels/s
    • 2670 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2375 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3506 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 124 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1350 Frames
      (24.1 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 330