3D Graphics Performance of Google Nexus 10

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • Failed / Not supported
    • Manhattan 3.1
      OpenGL ES 3.1
    • 84 Frames
      (1.4 Fps)
    • 187 Frames
      (3.0 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 194 Frames
      (3.1 Fps)
    • 326 Frames
      (5.3 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 456 Frames
      (8.1 Fps)
    • 804 Frames
      (14.4 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 114 Frames
      (3.8 Fps)
    • 421 Frames
      (7.0 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 202 Frames
      (6.8 Fps)
    • 442 Frames
      (7.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1034 MTexels/s
    • 1109 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3265 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4018 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 270 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 499 Frames
      (8.9 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T604 MP4 (quad core)