3D Graphics Performance of Chuwi Hi10

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • Failed / Not supported
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 346 Frames
      (5.9 Fps)
    • 370 Frames
      (6.3 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 324 Frames
      (5.2 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 521 Frames
      (8.4 Fps)
    • 558 Frames
      (9.0 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 657 Frames
      (10.6 Fps)
    • 716 Frames
      (11.6 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1267 Frames
      (22.6 Fps)
    • 1495 Frames
      (26.7 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 634 Frames
      (21.2 Fps)
    • 1407 Frames
      (23.5 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 517 Frames
      (17.2 Fps)
    • 1176 Frames
      (19.6 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 602 Frames
      (20.1 Fps)
    • 1288 Frames
      (21.5 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1464 MTexels/s
    • 1762 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2689 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4182 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Intel Intel® HD Graphics for Atom™ x5/x7