3D Graphics Performance of Asus ZenFone 3 (Z012D ZE552KL)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 35 Frames
      (0.5 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 226 Frames
      (3.5 Fps)
    • 231 Frames
      (3.6 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 133 Frames
      (2.1 Fps)
    • 78 Frames
      (1.2 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 203 Frames
      (3.5 Fps)
    • 205 Frames
      (3.5 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 193 Frames
      (3.1 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 386 Frames
      (6.2 Fps)
    • 391 Frames
      (6.3 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 599 Frames
      (9.7 Fps)
    • 611 Frames
      (9.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1201 Frames
      (21.5 Fps)
    • 1279 Frames
      (22.8 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 280 Frames
      (9.3 Fps)
    • 549 Frames
      (9.2 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 329 Frames
      (11.0 Fps)
    • 655 Frames
      (10.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 363 Frames
      (12.1 Fps)
    • 821 Frames
      (13.7 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1858 MTexels/s
    • 1851 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 473 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 393 Frames
      (6.4 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 391 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1183 Frames
      (21.1 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 506

Results from other configurations are available.