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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Apple iPhone SE
Graphics
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
Failed / Not supported
Failed / Not supported
1440p Manhattan 3.1.1 Offscreen
1056 Frames
(17.0 Fps)
Manhattan 3.1
4360 Frames
(70.3 Fps)
1874 Frames
(30.2 Fps)
Manhattan
5587 Frames
(90.1 Fps)
2739 Frames
(44.2 Fps)
T-Rex
6160 Frames
(110.0 Fps)
4700 Frames
(83.9 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
N/A
N/A
ALU 2
4065 Frames
(135.5 Fps)
3849 Frames
(64.2 Fps)
Driver Overhead 2
3229 Frames
(107.7 Fps)
7629 Frames
(127.2 Fps)
Texturing
5242 MTexels/s
6549 MTexels/s
Special Tests
Render Quality
N/A
Render Quality - HP
N/A
Battery lifetime - Manhattan 3.1
207 min
Long term performance - Manhattan 3.1
3635 Frames
(58.6 Fps)
Battery lifetime - T-Rex
334 min
Long term performance - T-Rex
3355 Frames
(59.9 Fps)
Device all results
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Results:
Top
Average
Median
OS
iOS
API
Metal
GPU
Apple A9 GPU
Results from other configurations are available.
Change OS/API/Etc.
iOS
OpenGL
Apple A9 GPU
Apple iPhone SE
iOS
Metal
Apple A9 GPU
Apple iPhone SE
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