3D Graphics Performance of Apple iPhone 8 Plus

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • N/A
    • Manhattan
      OpenGL ES 3.0
    • 3590 Frames
      (57.9 Fps)
    • 4457 Frames
      (71.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3325 Frames
      (59.4 Fps)
    • 8384 Frames
      (149.7 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 1794 Frames
      (59.8 Fps)
    • 6727 Frames
      (112.1 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 1795 Frames
      (59.8 Fps)
    • 7330 Frames
      (122.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 14542 MTexels/s
    • 12510 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2584 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3689 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 258 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3356 Frames
      (59.9 Fps)
 
  •  
    OS
  • iOS
  •  
    API
  • OpenGL
  •  
    GPU
  • Apple Inc. Apple A11 GPU

Results from other configurations are available.