3D Graphics Performance of Apple iPhone 7

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • N/A
    • Manhattan
      OpenGL ES 3.0
    • 6422 Frames
      (103.6 Fps)
    • 4051 Frames
      (65.4 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3884 Frames
      (69.4 Fps)
    • 7163 Frames
      (127.9 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 2506 Frames
      (83.6 Fps)
    • 5420 Frames
      (90.3 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 3020 Frames
      (100.7 Fps)
    • 6965 Frames
      (116.1 Fps)
    • Texturing
      OpenGL ES 3.0
    • 7690 MTexels/s
    • 10672 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2587 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3707 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 348 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3354 Frames
      (59.9 Fps)
 
  •  
    OS
  • iOS
  •  
    API
  • OpenGL
  •  
    GPU
  • Apple A10 GPU

Results from other configurations are available.