3D Graphics Performance of Apple iPhone 6S

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • N/A
    • Manhattan
      OpenGL ES 3.0
    • 3392 Frames
      (54.7 Fps)
    • 2311 Frames
      (37.3 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3248 Frames
      (58.0 Fps)
    • 4112 Frames
      (73.4 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 1721 Frames
      (57.4 Fps)
    • 3365 Frames
      (56.1 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 1451 Frames
      (48.4 Fps)
    • 3497 Frames
      (58.3 Fps)
    • Texturing
      OpenGL ES 3.0
    • 4231 MTexels/s
    • 5347 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2587 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3706 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 116 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3165 Frames
      (56.5 Fps)
 
  •  
    OS
  • iOS
  •  
    API
  • OpenGL
  •  
    GPU
  • Apple A9 GPU

Results from other configurations are available.