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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Apple iPhone 6
Graphics
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
N/A
N/A
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
N/A
Manhattan 3.1
OpenGL ES 3.1
N/A
N/A
Manhattan
OpenGL ES 3.0
1875 Frames
(30.3 Fps)
1191 Frames
(19.2 Fps)
T-Rex
OpenGL ES 2.0
2762 Frames
(49.3 Fps)
2447 Frames
(43.7 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
N/A
N/A
ALU 2
OpenGL ES 3.0
1633 Frames
(54.5 Fps)
1716 Frames
(28.6 Fps)
Driver Overhead 2
OpenGL ES 3.0
567 Frames
(18.9 Fps)
1154 Frames
(19.2 Fps)
Texturing
OpenGL ES 3.0
2267 MTexels/s
2887 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2568 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3528 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
N/A
Long term performance - Manhattan 3.1
OpenGL ES 3.1
N/A
Battery lifetime - T-Rex
OpenGL ES 2.0
113 min
Long term performance - T-Rex
OpenGL ES 2.0
2588 Frames
(46.2 Fps)
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Results:
Top
Average
Median
OS
iOS
API
OpenGL
GPU
Apple A8 GPU
Results from other configurations are available.
Change OS/API/Etc.
iOS
OpenGL
Apple A8 GPU
Apple iPhone 6
iOS
Metal
Apple A8 GPU
Apple iPhone 6
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