NVIDIA GeForce 910M

  •  
    OS
  • Windows
  •  
    API
  • OpenGL
  •  
    Discrete GPU
  • NVIDIA GeForce 910M

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Aztec Ruins Normal Tier

  • Onscreen2262 Frames (35.2 Fps)
  • Offscreen1373 Frames (21.4 Fps)

Aztec Ruins High Tier

  • Onscreen1517 Frames (23.6 Fps)
  • Offscreen489 Frames (7.6 Fps)

Car Chase

  • Onscreen846 Frames (14.3 Fps)
  • Offscreen1344 Frames (22.7 Fps)

1440p Manhattan 3.1.1 Offscreen

  • Offscreen1073 Frames (17.3 Fps)

Manhattan 3.1

  • Onscreen2149 Frames (34.7 Fps)
  • Offscreen1859 Frames (30.0 Fps)

Manhattan

  • Onscreen2590 Frames (41.8 Fps)
  • Offscreen2521 Frames (40.7 Fps)

T-Rex

  • Onscreen3020 Frames (53.9 Fps)
  • Offscreen3722 Frames (66.5 Fps)

Tessellation

  • Onscreen785 Frames (26.2 Fps)
  • Offscreen5647 Frames (94.1 Fps)

ALU 2

  • Onscreen1749 Frames (58.3 Fps)
  • Offscreen4789 Frames (79.8 Fps)

Driver Overhead 2

  • Onscreen1487 Frames (49.6 Fps)
  • Offscreen3852 Frames (64.2 Fps)

Texturing

  • Onscreen5156 MTexels/s
  • Offscreen7796 MTexels/s

ALU

  • OnscreenN/A
  • OffscreenN/A

Alpha Blending

  • OnscreenN/A
  • OffscreenN/A

Driver Overhead

  • OnscreenN/A
  • OffscreenN/A

Fill

  • OnscreenN/A
  • OffscreenN/A

Render Quality

  • 4541 mB PSNR

Render Quality - HP

  • 4541 mB PSNR

Battery lifetime - Manhattan 3.1

  • N/A

Long term performance - Manhattan 3.1

  • N/A

Battery lifetime - T-Rex

  • N/A

Long term performance - T-Rex

  • N/A