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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Intel® HD Graphics Family
Graphics
Compute
Info
Direct3D API
DirectX 11
Feature Level 10.0
Feature Level 10.1
Feature Level 11.0
OpenGL API
Intel® HD Graphics 4400
GL_ALIASED_LINE_WIDTH_MAX
7
GL_ALIASED_LINE_WIDTH_MIN
1
GL_ALIASED_POINT_SIZE_MAX
255
GL_ALIASED_POINT_SIZE_MIN
1
GL_ALPHA_BITS
8
GL_BLUE_BITS
8
GL_EXTENSIONS
GL_3DFX_texture_compression_FXT1
GL_AMD_vertex_shader_layer
GL_AMD_vertex_shader_viewport_index
GL_ARB_arrays_of_arrays
GL_ARB_base_instance
GL_ARB_blend_func_extended
GL_ARB_buffer_storage
GL_ARB_cl_event
GL_ARB_clear_buffer_object
GL_ARB_color_buffer_float
GL_ARB_compatibility
GL_ARB_compressed_texture_pixel_storage
GL_ARB_compute_shader
GL_ARB_conservative_depth
GL_ARB_copy_buffer
GL_ARB_copy_image
GL_ARB_debug_output
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_indirect
GL_ARB_draw_instanced
GL_ARB_ES2_compatibility
GL_ARB_ES3_compatibility
GL_ARB_explicit_attrib_location
GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_layer_viewport
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_get_program_binary
GL_ARB_gpu_shader_fp64
GL_ARB_gpu_shader5
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_instanced_arrays
GL_ARB_internalformat_query
GL_ARB_internalformat_query2
GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range
GL_ARB_multi_draw_indirect
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_program_interface_query
GL_ARB_provoking_vertex
GL_ARB_query_buffer_object
GL_ARB_robust_buffer_access_behavior
GL_ARB_robustness
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counters
GL_ARB_shader_bit_encoding
GL_ARB_shader_image_load_store
GL_ARB_shader_image_size
GL_ARB_shader_objects
GL_ARB_shader_precision
GL_ARB_shader_storage_buffer_object
GL_ARB_shader_subroutine
GL_ARB_shading_language_100
GL_ARB_shading_language_420pack
GL_ARB_shading_language_packing
GL_ARB_shadow
GL_ARB_stencil_texturing
GL_ARB_sync
GL_ARB_tessellation_shader
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range
GL_ARB_texture_compression
GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_stencil8
GL_ARB_texture_storage
GL_ARB_texture_storage_multisample
GL_ARB_texture_swizzle
GL_ARB_texture_view
GL_ARB_timer_query
GL_ARB_transform_feedback_instanced
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_attrib_64bit
GL_ARB_vertex_attrib_binding
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array
GL_ARB_window_pos
GL_ATI_separate_stencil
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_clip_control
GL_EXT_clip_volume_hint
GL_EXT_compiled_vertex_array
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_polygon_offset_clamp
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shader_image_load_store
GL_EXT_shader_integer_mix
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture_array
GL_EXT_texture_buffer
GL_EXT_texture_compression_s3tc
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod_bias
GL_EXT_texture_rectangle
GL_EXT_texture_shared_exponent
GL_EXT_texture_snorm
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode
GL_EXT_texture_storage
GL_EXT_texture_swizzle
GL_EXT_texture3D
GL_EXT_transform_feedback
GL_IBM_texture_mirrored_repeat
GL_INTEL_compute_shader_lane_shift
GL_INTEL_fragment_shader_ordering
GL_INTEL_fragment_shader_span_sharing
GL_INTEL_image_serialize
GL_INTEL_map_texture
GL_INTEL_performance_queries
GL_INTEL_performance_query
GL_KHR_blend_equation_advanced
GL_KHR_debug
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_primitive_restart
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
GL_GREEN_BITS
8
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
192
80
96
GL_MAX_CUBE_MAP_TEXTURE_SIZE
16384
8192
GL_MAX_FRAGMENT_UNIFORM_VECTORS
1024
GL_MAX_RENDERBUFFER_SIZE
16384
4096
GL_MAX_TEXTURE_IMAGE_UNITS
16
32
GL_MAX_TEXTURE_SIZE
16384
8192
GL_MAX_VARYING_VECTORS
16
GL_MAX_VERTEX_ATTRIBS
16
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
16
32
GL_MAX_VERTEX_UNIFORM_VECTORS
1024
GL_MAX_VIEWPORT_HEIGHT
16384
8192
GL_MAX_VIEWPORT_WIDTH
16384
8192
GL_NUM_COMPRESSED_TEXTURE_FORMATS
10
20
6
GL_RED_BITS
8
GL_RENDERER
Intel® HD Graphics 4400
GL_STENCIL_BITS
8
GL_VENDOR
Intel
GL_VERSION
4.0.0 - Build 9.18.10.3131
4.0.0 - Build 9.18.10.3224
4.2.0 - Build 10.18.10.3277
4.2.0 - Build 10.18.10.3325
4.2.0 - Build 10.18.10.3368
4.2.0 - Build 10.18.10.3379
4.2.0 - Build 10.18.10.3412
4.2.0 - Build 10.18.10.3496
4.2.0 - Build 10.18.10.3621
4.2.0 - Build 10.18.10.3643
4.2.0 - Build 10.18.10.3910
4.3.0 - Build 10.18.10.3907
4.3.0 - Build 10.18.10.3939
4.3.0 - Build 10.18.10.3960
4.3.0 - Build 10.18.10.3977
OpenGL API
Intel® HD Graphics Family
GL_ALIASED_LINE_WIDTH_MAX
7
GL_ALIASED_LINE_WIDTH_MIN
1
GL_ALIASED_LINE_WIDTH_RANGE
1 7
GL_ALIASED_POINT_SIZE_MAX
255
GL_ALIASED_POINT_SIZE_MIN
1
GL_ALIASED_POINT_SIZE_RANGE
1 255
GL_ALPHA_BITS
8
GL_BLUE_BITS
8
GL_COMPRESSED_TEXTURE_FORMATS
GL_COMPRESSED_RGB_S3TC_DXT1_EXT GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE GL_COMPRESSED_RGBA_S3TC_DXT1_EXT GL_COMPRESSED_RGB_FXT1_3DFX GL_COMPRESSED_RGBA_FXT1_3DFX
GL_DEPTH_BITS
24
GL_EXTENSIONS
GL_3DFX_texture_compression_FXT1
GL_ARB_color_buffer_float
GL_ARB_compatibility
GL_ARB_copy_buffer
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_instanced
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_map_buffer_range
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_sync
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_ATI_separate_stencil
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_clip_volume_hint
GL_EXT_compiled_vertex_array
GL_EXT_draw_buffers2
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_gpu_program_parameters
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture_array
GL_EXT_texture_compression_s3tc
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod_bias
GL_EXT_texture_rectangle
GL_EXT_texture_shared_exponent
GL_EXT_texture_snorm
GL_EXT_texture_sRGB
GL_EXT_texture_swizzle
GL_EXT_texture3D
GL_EXT_transform_feedback
GL_IBM_texture_mirrored_repeat
GL_INTEL_performance_queries
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_primitive_restart
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_WIN_swap_hint
WGL_ARB_buffer_region
WGL_ARB_create_context
WGL_ARB_extensions_string
WGL_ARB_framebuffer_sRGB
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_pixel_format_float
WGL_EXT_depth_float
WGL_EXT_extensions_string
WGL_EXT_pixel_format_packed_float
WGL_EXT_swap_control
GL_GREEN_BITS
8
GL_MAJOR_VERSION
3
GL_MAX_3D_TEXTURE_SIZE
2048
256
GL_MAX_ARRAY_TEXTURE_LAYERS
256
GL_MAX_ATTRIB_STACK_DEPTH
16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
16
GL_MAX_CLIP_DISTANCES
6
GL_MAX_CLIP_PLANES
6
GL_MAX_COLOR_ATTACHMENTS
8
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
1
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
16
GL_MAX_COMBINED_UNIFORM_BLOCKS
24
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
1
GL_MAX_COMPUTE_WORK_GROUP_COUNT
-1 -1 -1
GL_MAX_COMPUTE_WORK_GROUP_SIZE
-1 -1 -1
GL_MAX_CUBE_MAP_TEXTURE_SIZE
4096
8192
GL_MAX_DRAW_BUFFERS
8
GL_MAX_ELEMENTS_INDICES
1024
1200
GL_MAX_ELEMENTS_VERTICES
1024
1200
GL_MAX_EVAL_ORDER
32
GL_MAX_FRAGMENT_UNIFORM_BLOCKS
12
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
1024
GL_MAX_LIGHTS
8
GL_MAX_LIST_NESTING
64
GL_MAX_MODELVIEW_STACK_DEPTH
32
GL_MAX_NAME_STACK_DEPTH
128
GL_MAX_PIXEL_MAP_TABLE
65536
GL_MAX_PROGRAM_TEXEL_OFFSET
-1
GL_MAX_PROJECTION_STACK_DEPTH
4
GL_MAX_RECTANGLE_TEXTURE_SIZE
8192
GL_MAX_RENDERBUFFER_SIZE
4096
GL_MAX_SAMPLES
4
GL_MAX_TEXTURE_BUFFER_SIZE
65536
GL_MAX_TEXTURE_COORDS
8
GL_MAX_TEXTURE_IMAGE_UNITS
16
GL_MAX_TEXTURE_LOD_BIAS
15
GL_MAX_TEXTURE_SIZE
4096
8192
GL_MAX_TEXTURE_STACK_DEPTH
10
GL_MAX_TEXTURE_UNITS
8
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
64
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
4
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
4
GL_MAX_UNIFORM_BLOCK_SIZE
16384
GL_MAX_UNIFORM_BUFFER_BINDINGS
24
GL_MAX_VARYING_COMPONENTS
41
GL_MAX_VARYING_FLOATS
41
GL_MAX_VERTEX_ATTRIBS
16
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
16
GL_MAX_VERTEX_UNIFORM_BLOCKS
12
GL_MAX_VERTEX_UNIFORM_COMPONENTS
512
GL_MAX_VIEWPORT_DIMS
4096 4096
8192 8192
GL_MAX_VIEWPORT_HEIGHT
4096
8192
GL_MAX_VIEWPORT_WIDTH
4096
8192
GL_MINOR_VERSION
0
1
GL_NUM_COMPRESSED_TEXTURE_FORMATS
6
GL_NUM_PROGRAM_BINARY_FORMATS
0
GL_NUM_SHADER_BINARY_FORMATS
0
GL_PROGRAM_BINARY_FORMATS
GL_RED_BITS
8
GL_RENDERER
Intel® HD Graphics Family
GL_SHADER_BINARY_FORMATS
GL_SHADER_COMPILER
0
GL_SHADING_LANGUAGE_VERSION
1.30 - Intel Build 8.15.10.2405
GL_STENCIL_BITS
8
GL_VENDOR
Intel
GL_VERSION
3.0.0 - Build 8.15.10.2405
3.1.0 - Build 8.15.10.2509
OpenGL API
Intel® HD Graphics Family
GL_ALIASED_LINE_WIDTH_MAX
7
GL_ALIASED_LINE_WIDTH_MIN
1
GL_ALIASED_LINE_WIDTH_RANGE
1 7
GL_ALIASED_POINT_SIZE_MAX
255
GL_ALIASED_POINT_SIZE_MIN
1
GL_ALIASED_POINT_SIZE_RANGE
1 255
GL_ALPHA_BITS
8
GL_BLUE_BITS
8
GL_COMPRESSED_TEXTURE_FORMATS
GL_COMPRESSED_RGB_S3TC_DXT1_EXT GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE GL_COMPRESSED_RGBA_S3TC_DXT1_EXT GL_COMPRESSED_RGB_FXT1_3DFX GL_COMPRESSED_RGBA_FXT1_3DFX
GL_DEPTH_BITS
16
24
GL_EXTENSIONS
GL_3DFX_texture_compression_FXT1
GL_ARB_color_buffer_float
GL_ARB_compatibility
GL_ARB_copy_buffer
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_instanced
GL_ARB_explicit_attrib_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_instanced_arrays
GL_ARB_map_buffer_range
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_provoking_vertex
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_shader_bit_encoding
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_sync
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_compression
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_timer_query
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_window_pos
GL_ATI_separate_stencil
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_clip_volume_hint
GL_EXT_compiled_vertex_array
GL_EXT_draw_buffers2
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_gpu_program_parameters
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture_array
GL_EXT_texture_compression_s3tc
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod_bias
GL_EXT_texture_rectangle
GL_EXT_texture_shared_exponent
GL_EXT_texture_snorm
GL_EXT_texture_sRGB
GL_EXT_texture_swizzle
GL_EXT_texture3D
GL_EXT_transform_feedback
GL_IBM_texture_mirrored_repeat
GL_INTEL_performance_queries
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_primitive_restart
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_WIN_swap_hint
WGL_ARB_buffer_region
WGL_ARB_create_context
WGL_ARB_extensions_string
WGL_ARB_framebuffer_sRGB
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_pixel_format_float
WGL_EXT_depth_float
WGL_EXT_extensions_string
WGL_EXT_pixel_format_packed_float
WGL_EXT_swap_control
WGL_EXT_swap_control_tear
GL_GREEN_BITS
8
GL_MAJOR_VERSION
3
GL_MAX_3D_TEXTURE_SIZE
2048
256
GL_MAX_ARRAY_TEXTURE_LAYERS
256
GL_MAX_ATTRIB_STACK_DEPTH
16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
16
GL_MAX_CLIP_DISTANCES
6
GL_MAX_CLIP_PLANES
6
GL_MAX_COLOR_ATTACHMENTS
8
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
1
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
16
GL_MAX_COMBINED_UNIFORM_BLOCKS
24
36
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
1
GL_MAX_COMPUTE_WORK_GROUP_COUNT
-1 -1 -1
GL_MAX_COMPUTE_WORK_GROUP_SIZE
-1 -1 -1
GL_MAX_CUBE_MAP_TEXTURE_SIZE
4096
8192
GL_MAX_DRAW_BUFFERS
8
GL_MAX_ELEMENTS_INDICES
1024
1200
GL_MAX_ELEMENTS_VERTICES
1024
1200
GL_MAX_EVAL_ORDER
32
GL_MAX_FRAGMENT_UNIFORM_BLOCKS
12
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
1024
GL_MAX_FRAGMENT_UNIFORM_VECTORS
-1
GL_MAX_LIGHTS
8
GL_MAX_LIST_NESTING
64
GL_MAX_MODELVIEW_STACK_DEPTH
32
GL_MAX_NAME_STACK_DEPTH
128
GL_MAX_PIXEL_MAP_TABLE
65536
GL_MAX_PROGRAM_TEXEL_OFFSET
-1
GL_MAX_PROJECTION_STACK_DEPTH
4
GL_MAX_RECTANGLE_TEXTURE_SIZE
4096
8192
GL_MAX_RENDERBUFFER_SIZE
4096
GL_MAX_SAMPLES
4
GL_MAX_TEXTURE_BUFFER_SIZE
65536
GL_MAX_TEXTURE_COORDS
8
GL_MAX_TEXTURE_IMAGE_UNITS
16
GL_MAX_TEXTURE_LOD_BIAS
15
GL_MAX_TEXTURE_SIZE
4096
8192
GL_MAX_TEXTURE_STACK_DEPTH
10
GL_MAX_TEXTURE_UNITS
8
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
64
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
4
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
4
GL_MAX_UNIFORM_BLOCK_SIZE
16384
GL_MAX_UNIFORM_BUFFER_BINDINGS
24
36
GL_MAX_VARYING_COMPONENTS
41
GL_MAX_VARYING_FLOATS
41
GL_MAX_VARYING_VECTORS
-1
GL_MAX_VERTEX_ATTRIBS
16
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
16
GL_MAX_VERTEX_UNIFORM_BLOCKS
12
GL_MAX_VERTEX_UNIFORM_COMPONENTS
1024
512
GL_MAX_VERTEX_UNIFORM_VECTORS
-1
GL_MAX_VIEWPORT_DIMS
4096 4096
8192 8192
GL_MAX_VIEWPORT_HEIGHT
4096
8192
GL_MAX_VIEWPORT_WIDTH
4096
8192
GL_MINOR_VERSION
0
1
GL_NUM_COMPRESSED_TEXTURE_FORMATS
6
GL_NUM_PROGRAM_BINARY_FORMATS
0
GL_NUM_SHADER_BINARY_FORMATS
0
GL_PROGRAM_BINARY_FORMATS
GL_RED_BITS
8
GL_RENDERER
Intel® HD Graphics Family
GL_SHADER_BINARY_FORMATS
GL_SHADER_COMPILER
0
GL_SHADING_LANGUAGE_VERSION
1.30 - Intel Build 8.15.10.2253
1.30 - Intel Build 8.15.10.2266
1.30 - Intel Build 8.15.10.2291
1.30 - Intel Build 8.15.10.2342
GL_STENCIL_BITS
0
8
GL_VENDOR
Intel
GL_VERSION
3.0.0 - Build 8.15.10.2246
3.0.0 - Build 8.15.10.2253
3.0.0 - Build 8.15.10.2266
3.0.0 - Build 8.15.10.2291
3.0.0 - Build 8.15.10.2342
3.0.0 - Build 8.15.10.2347
3.1.0 - Build 8.15.10.2345
3.1.0 - Build 8.15.10.2361
3.1.0 - Build 8.15.10.2372
3.1.0 - Build 8.15.10.2401
3.1.0 - Build 8.15.10.2430
3.1.0 - Build 8.15.10.2455
3.1.0 - Build 8.15.10.2462
3.1.0 - Build 8.15.10.2476
3.1.0 - Build 8.15.10.2509
3.1.0 - Build 8.15.10.2618
3.1.0 - Build 8.15.10.2622
OpenGL API
Intel® HD Graphics 4200
GL_ALIASED_LINE_WIDTH_MAX
7
GL_ALIASED_LINE_WIDTH_MIN
1
GL_ALIASED_POINT_SIZE_MAX
255
GL_ALIASED_POINT_SIZE_MIN
1
GL_ALPHA_BITS
8
GL_BLUE_BITS
8
GL_EXTENSIONS
GL_3DFX_texture_compression_FXT1
GL_ARB_arrays_of_arrays
GL_ARB_base_instance
GL_ARB_blend_func_extended
GL_ARB_buffer_storage
GL_ARB_color_buffer_float
GL_ARB_compatibility
GL_ARB_compressed_texture_pixel_storage
GL_ARB_compute_shader
GL_ARB_conservative_depth
GL_ARB_copy_buffer
GL_ARB_debug_output
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_indirect
GL_ARB_draw_instanced
GL_ARB_ES2_compatibility
GL_ARB_ES3_compatibility
GL_ARB_explicit_attrib_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_get_program_binary
GL_ARB_gpu_shader_fp64
GL_ARB_gpu_shader5
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_instanced_arrays
GL_ARB_internalformat_query
GL_ARB_internalformat_query2
GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range
GL_ARB_multi_draw_indirect
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_program_interface_query
GL_ARB_provoking_vertex
GL_ARB_robustness
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counters
GL_ARB_shader_bit_encoding
GL_ARB_shader_image_load_store
GL_ARB_shader_image_size
GL_ARB_shader_objects
GL_ARB_shader_precision
GL_ARB_shader_storage_buffer_object
GL_ARB_shader_subroutine
GL_ARB_shading_language_100
GL_ARB_shading_language_420pack
GL_ARB_shading_language_packing
GL_ARB_shadow
GL_ARB_stencil_texturing
GL_ARB_sync
GL_ARB_tessellation_shader
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range
GL_ARB_texture_compression
GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_storage
GL_ARB_texture_storage_multisample
GL_ARB_texture_swizzle
GL_ARB_timer_query
GL_ARB_transform_feedback_instanced
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_attrib_64bit
GL_ARB_vertex_attrib_binding
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array
GL_ARB_window_pos
GL_ATI_separate_stencil
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_clip_control
GL_EXT_clip_volume_hint
GL_EXT_compiled_vertex_array
GL_EXT_draw_buffers2
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shader_integer_mix
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture_array
GL_EXT_texture_buffer
GL_EXT_texture_compression_s3tc
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod_bias
GL_EXT_texture_rectangle
GL_EXT_texture_shared_exponent
GL_EXT_texture_snorm
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode
GL_EXT_texture_storage
GL_EXT_texture_swizzle
GL_EXT_texture3D
GL_EXT_transform_feedback
GL_IBM_texture_mirrored_repeat
GL_INTEL_fragment_shader_ordering
GL_INTEL_map_texture
GL_INTEL_performance_queries
GL_KHR_blend_equation_advanced
GL_KHR_debug
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_primitive_restart
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
GL_GREEN_BITS
8
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
192
96
GL_MAX_CUBE_MAP_TEXTURE_SIZE
16384
GL_MAX_FRAGMENT_UNIFORM_VECTORS
1024
GL_MAX_RENDERBUFFER_SIZE
16384
GL_MAX_TEXTURE_IMAGE_UNITS
16
32
GL_MAX_TEXTURE_SIZE
16384
GL_MAX_VARYING_VECTORS
16
GL_MAX_VERTEX_ATTRIBS
16
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
16
32
GL_MAX_VERTEX_UNIFORM_VECTORS
1024
GL_MAX_VIEWPORT_HEIGHT
16384
GL_MAX_VIEWPORT_WIDTH
16384
GL_NUM_COMPRESSED_TEXTURE_FORMATS
10
20
GL_RED_BITS
8
GL_RENDERER
Intel® HD Graphics 4200
GL_STENCIL_BITS
8
GL_VENDOR
Intel
GL_VERSION
4.2.0 - Build 10.18.10.3368
4.2.0 - Build 10.18.10.3412
4.2.0 - Build 10.18.10.3496
4.2.0 - Build 10.18.10.3740
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Windows
API
OpenGL
Integrated GPU
Intel® HD Graphics 4400
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