3D Graphics Performance of Nokia N1

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • 269 Frames
      (4.4 Fps)
    • 387 Frames
      (6.3 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 568 Frames
      (9.2 Fps)
    • 787 Frames
      (12.7 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1323 Frames
      (23.6 Fps)
    • 1600 Frames
      (28.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 449 Frames
      (15.0 Fps)
    • 1311 Frames
      (21.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 192 Frames
      (6.4 Fps)
    • 370 Frames
      (6.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 3141 MTexels/s
    • 3047 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2303 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3412 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
      (11.6 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Imagination Technologies PowerVR Rogue G6430