3D Graphics Performance of NVIDIA Shield tablet

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 1027 Frames
      (16.0 Fps)
    • 1075 Frames
      (16.7 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 639 Frames
      (9.9 Fps)
    • 378 Frames
      (5.9 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 805 Frames
      (13.6 Fps)
    • 887 Frames
      (15.0 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 782 Frames
      (12.6 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1372 Frames
      (22.1 Fps)
    • 1436 Frames
      (23.2 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1968 Frames
      (31.8 Fps)
    • 2093 Frames
      (33.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3096 Frames
      (55.3 Fps)
    • 3608 Frames
      (64.4 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1732 Frames
      (57.8 Fps)
    • 3677 Frames
      (61.3 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1194 Frames
      (39.8 Fps)
    • 3361 Frames
      (56.0 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 663 Frames
      (22.1 Fps)
    • 1354 Frames
      (22.6 Fps)
    • Texturing
      OpenGL ES 3.0
    • 4840 MTexels/s
    • 5356 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 4466 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4466 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 106 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 1285 Frames
      (20.7 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 110 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3049 Frames
      (54.5 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • NVIDIA® Tegra® K1

Results from other configurations are available.