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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Asus ZenFone 2 (Intel Z3580, Z00AD ZE551ML)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
N/A
N/A
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
Failed / Not supported
Manhattan 3.1
OpenGL ES 3.1
405 Frames
(6.5 Fps)
420 Frames
(6.8 Fps)
Manhattan
OpenGL ES 3.0
774 Frames
(12.5 Fps)
815 Frames
(13.1 Fps)
T-Rex
OpenGL ES 2.0
1479 Frames
(26.4 Fps)
1428 Frames
(25.5 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
N/A
N/A
ALU 2
OpenGL ES 3.0
705 Frames
(23.5 Fps)
1383 Frames
(23.1 Fps)
Driver Overhead 2
OpenGL ES 3.0
187 Frames
(6.2 Fps)
388 Frames
(6.5 Fps)
Texturing
OpenGL ES 3.0
3139 MTexels/s
2294 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2385 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3533 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
189 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
388 Frames
(6.3 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
192 min
Long term performance - T-Rex
OpenGL ES 2.0
1258 Frames
(22.5 Fps)
Device all results
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Results:
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Average
Median
OS
Android
API
OpenGL
GPU
Imagination Technologies PowerVR Rogue G6430
Change OS/API/Etc.
Android
OpenGL
Imagination Technologies PowerVR Rogue G6430
Asus ZenFone 2 (Intel Z3580, Z00AD ZE551ML)
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