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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Asus ZenFone 2 (Intel Z3580, Z00AD ZE551ML)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
Failed / Not supported
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
237 Frames
(3.7 Fps)
Failed / Not supported
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Car Chase
OpenGL ES 3.1 + AEP
N/A
N/A
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
Failed / Not supported
Manhattan 3.1
OpenGL ES 3.1
403 Frames
(6.5 Fps)
419 Frames
(6.8 Fps)
Manhattan
OpenGL ES 3.0
735 Frames
(11.9 Fps)
748 Frames
(12.1 Fps)
T-Rex
OpenGL ES 2.0
1429 Frames
(25.5 Fps)
1401 Frames
(25.0 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
N/A
N/A
ALU 2
OpenGL ES 3.0
701 Frames
(23.4 Fps)
1362 Frames
(22.7 Fps)
Driver Overhead 2
OpenGL ES 3.0
186 Frames
(6.2 Fps)
345 Frames
(5.8 Fps)
Texturing
OpenGL ES 3.0
2884 MTexels/s
2271 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2385 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3533 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Battery lifetime - T-Rex
OpenGL ES 2.0
Failed / Not supported
Long term performance - T-Rex
OpenGL ES 2.0
Failed / Not supported
Device all results
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Results:
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Average
Median
OS
Android
API
OpenGL
GPU
Imagination Technologies PowerVR Rogue G6430
Change OS/API/Etc.
Android
OpenGL
Imagination Technologies PowerVR Rogue G6430
Asus ZenFone 2 (Intel Z3580, Z00AD ZE551ML)
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