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GFXBench 4.0
GFXBench 5.0
Choose a test:
3D Rendering Quality: Bilinear Filter
3D Rendering Quality: Perspective Correction
3D Rendering Quality: Sub Pixel Precision
3D Rendering Quality: Trilinear Filter
3D Rendering Quality: Z-buffer Precision
CPU Performance: Float
CPU Performance: Integer
Fill Rate: Multi-Textured, 2x2
Fill Rate: Multi-textured, 4x2
Fill Rate: Single-textured, 4x1
GLBenchmark HD ES 1.0
GLBenchmark HD ES 1.1
GLBenchmark Pro ES 1.0
GLBenchmark Pro ES 1.1
Lights: Ambient x 1
Lights: Omni x 1
Lights: Parallel x 1
Lights: Parallel x 2
Lights: Parallel x 4
Lights: Parallel x 8
Lights: Spot x 1
Swapbuffer speed
Texture Filter: LINEAR
Texture Filter: LINEAR_MIPMAP_LINEAR
Texture Filter: LINEAR_MIPMAP_NEAREST
Texture Filter: NEAREST
Texture Filter: NEAREST_MIPMAP_LINEAR
Texture Filter: NEAREST_MIPMAP_NEAREST
Texture Size: 64x64
Texture Size: 128x128
Texture Size: 256x256
Texture Size: 512x512
Texture Size: 1024x1024
Triangles: Flat Shaded + Color
Triangles: Smooth Shaded + Color
Triangles: Textured
Triangles: Textured + Color
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