January 25, 2016
GFXBench Metal tests Apple's low-level graphics and compute API now on both OS X and iOS devices.
GFXBench Metal is now available on El Capitan, allowing performance measurement of Metal on OS X and comparing results to Open GL performance on OS X and also to iOS devices. The Metal edition is the latest in the line of GFXBench API ports, which further enables multi-platform and multi-API performance analysis.
All high-level and low-level tests are rendered with Metal: from the high-level gaming-like Manhattan 3.1 and 3.0 scene (with dynamic lighting, deferred shading, shadows, compute shaders and post-effects) to low-level subtests exercising different parts of the graphics pipeline
Tests: Manhattan 3.1, Manhattan, T-Rex, ALU 2, Driver Overhead 2, Texturing (and Offscreen 1080p variants for all of them) and Battery
Algorithmic parity and matching rendering workloads enable comparison between different platforms, APIs (Metal, OpenGL, OpenGL ES, DirectX) and form-factors Supports OS X 10.11 - El Capitan
GFXBench Metal is available for download on the Mac App Store and for licensing within our Benchmark Development Program.
About Kishonti Ltd.
Kishonti Ltd. is a leading specialist in high-performance graphics and compute solutions. In the past decade we have been working together with leaders of the semiconductor and consumer electronics market listed among top ranking technology companies of the NASDAQ-100.