3D Graphics Performance of Apple iPhone 16 (iPhone17,2)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
    • 2032 Frames
      (31.6 Fps)
    • Aztec Ruins Normal Tier
    • 3857 Frames
      (60.0 Fps)
    • 13215 Frames
      (205.5 Fps)
    • Aztec Ruins High Tier
    • 3851 Frames
      (59.9 Fps)
    • 4797 Frames
      (74.6 Fps)
    • Car Chase
    • 3542 Frames
      (59.9 Fps)
    • 10001 Frames
      (169.2 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
    • 8370 Frames
      (135.0 Fps)
    • Manhattan 3.1
    • 3721 Frames
      (60.0 Fps)
    • 15251 Frames
      (246.0 Fps)
    • Manhattan
    • 3722 Frames
      (60.0 Fps)
    • 21512 Frames
      (347.0 Fps)
    • T-Rex
    • 3359 Frames
      (60.0 Fps)
    • 30555 Frames
      (545.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
    • N/A
    • N/A
    • ALU 2
    • 1806 Frames
      (60.2 Fps)
    • 35856 Frames
      (597.6 Fps)
    • Driver Overhead 2
    • 1800 Frames
      (60.0 Fps)
    • 33534 Frames
      (558.9 Fps)
    • Texturing
    • 48861 MTexels/s
    • 48544 MTexels/s
    • Special Tests
    • Render Quality
    • N/A
    • Render Quality - HP
    • N/A
    • Battery lifetime - Manhattan 3.1
    • 436 min
    • Long term performance - Manhattan 3.1
    • 3715 Frames
      (59.9 Fps)
    • Battery lifetime - T-Rex
    • 719 min
    • Long term performance - T-Rex
    • 3319 Frames
      (59.3 Fps)
 
  •  
    OS
  • iOS
  •  
    API
  • Metal
  •  
    Integrated GPU
  • Apple A18 Pro GPU

Results from other configurations are available.