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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Apple iPhone 16 (iPhone17,4)
Graphics
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
1690 Frames
(26.3 Fps)
Aztec Ruins Normal Tier
3863 Frames
(60.1 Fps)
11318 Frames
(176.0 Fps)
Aztec Ruins High Tier
3796 Frames
(59.0 Fps)
3992 Frames
(62.1 Fps)
Car Chase
3551 Frames
(60.1 Fps)
8789 Frames
(148.7 Fps)
1440p Manhattan 3.1.1 Offscreen
6919 Frames
(111.6 Fps)
Manhattan 3.1
3726 Frames
(60.1 Fps)
12970 Frames
(209.2 Fps)
Manhattan
3726 Frames
(60.1 Fps)
18873 Frames
(304.4 Fps)
T-Rex
3365 Frames
(60.1 Fps)
25005 Frames
(446.5 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
N/A
N/A
ALU 2
1808 Frames
(60.3 Fps)
28237 Frames
(470.6 Fps)
Driver Overhead 2
1803 Frames
(60.1 Fps)
30084 Frames
(501.4 Fps)
Texturing
40405 MTexels/s
38273 MTexels/s
Special Tests
Render Quality
N/A
Render Quality - HP
N/A
Battery lifetime - Manhattan 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
Failed / Not supported
Battery lifetime - T-Rex
Failed / Not supported
Long term performance - T-Rex
Failed / Not supported
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Results:
Top
Average
Median
OS
iOS
API
Metal
Integrated GPU
Apple A18 GPU
Results from other configurations are available.
Change OS/API/Etc.
iOS
Metal
Apple A18 GPU
Apple iPhone 16 (iPhone17,4)
iOS
Metal
Apple A18 GPU
Apple iPhone 16 (iPhone17,4)
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