3D Graphics Performance of Sony Xperia XZ1 (G834x, SOV36, SO-01K, 701SO)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 288 Frames
      (4.5 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 1786 Frames
      (27.8 Fps)
    • 1662 Frames
      (25.8 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 1094 Frames
      (17.0 Fps)
    • 631 Frames
      (9.8 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 1549 Frames
      (26.2 Fps)
    • 1477 Frames
      (25.0 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1416 Frames
      (22.8 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 2611 Frames
      (42.1 Fps)
    • 2597 Frames
      (41.9 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 3510 Frames
      (56.6 Fps)
    • 3799 Frames
      (61.3 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3404 Frames
      (60.8 Fps)
    • 6431 Frames
      (114.8 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1825 Frames
      (60.8 Fps)
    • 4873 Frames
      (81.2 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1821 Frames
      (60.7 Fps)
    • 5441 Frames
      (90.7 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 1496 Frames
      (49.9 Fps)
    • 3069 Frames
      (51.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 10152 MTexels/s
    • 10128 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3634 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 190 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 2444 Frames
      (39.4 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 385 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3385 Frames
      (60.4 Fps)